You won't write the code. You'll be the boss — and tell an AI what to build!
Finished the 2D game? You're ready for the REAL thing:
a 3D world you walk around inside, just like actual Minecraft.
Secret weapon: the AI knows a 3D tool called three.js. You don't have to understand it — you just have to be the boss. 😎
Your world works. Now make it feel ALIVE — with a village, villagers... and the stars of the Miky & JJ channel playing the game! 🌟
⚠️ Important: the AI has never seen you two! Fill in the blanks below with what you REALLY look like — hair, favorite shirt colors, anything special. The better you describe, the better your characters look. That's what great prompting is!
Every time a level works, ask a grown-up to publish it. Then your games are LIVE at jjaihw.com/game.html (2D) and jjaihw.com/game3d.html (3D) — on the real internet, where you can show anyone!
Setup (once): open Terminal, go to the website folder and start the coding agent — e.g.
cd ~/Desktop/Projects/my-coding-projects then claude (Claude Code), or any agent you prefer.
The kid types (or dictates) the prompts — resist the urge to type for them!
Each level: the agent edits game.html in this folder. Check the result together in the browser.
When it works: git add -A && git commit -m "Level N" && git push — Netlify puts it on
jjaihw.com/game.html automatically in ~30 seconds.
Part 2 (3D): the agent will pull in three.js (usually from a CDN), so the 3D game needs
internet to load. If a step goes badly sideways, "please undo that last change" or git checkout game3d.html
is your reset button. Levels 10–11 are the rockiest — a black screen is normal; have the kid report it as a bug.
The point: the checkboxes here are self-graded on purpose. The skill being taught is describe → look → describe what's wrong → repeat. Let them struggle a little on Level 6 — that's where the learning is.